#!/usr/bin/env php7.4 loadProgram(9002); while ($nc->PPMC->ready()) { $beforeStep = clone $nc->DR; $nc->step(); $afterStep = clone $nc->DR; $afterStep->F = 10000.0; $feedPerSecond = ($afterStep->F / 60.0) * 100.0; switch ($afterStep->G_TRAVERSE) { case 0: case 1: $posStart = new Vector2D($beforeStep->X, $beforeStep->Z); $posEnd = new Vector2D($afterStep->X, $afterStep->Z); $toolPath = $posEnd->diff($posStart); $segmentLength = $toolPath->length(); if ($segmentLength < 2) { break; } $duration = $segmentLength / $feedPerSecond; $stepSize = 100.0; // 0.1 mm $nSteps = $segmentLength / $stepSize; $interval = 1_000_000 * $duration / $nSteps; $xDir = $posEnd->x < $posStart->x ? -1.0 : 1.0; $zDir = $posEnd->y < $posStart->y ? -1.0 : 1.0; for ($i = 0; $i < $nSteps; $i++) { $fraction = $i / $nSteps; $x = $posStart->x + $fraction * $toolPath->x * $xDir; $y = $posStart->y + $fraction * $toolPath->y * $zDir; $vector = new Vector2D($x, $y); p($vector); usleep($interval); } break; case 2: case 3: // Circular interpolation $posCenter = new Vector2D($afterStep->I, $afterStep->K); $posStart = new Vector2D($beforeStep->X, $beforeStep->Z); $posEnd = new Vector2D($afterStep->X, $afterStep->Z); // Calculate radius $radiusStart = $posStart->diff($posCenter)->length(); $radiusEnd = $posEnd->diff($posCenter)->length(); if (abs($radiusStart - $radiusEnd) > 2) { die("ERROR PERFORMING CIRCULAR INTERPOLATION: INCONSISTENT RADIUS\n"); } $r = $radiusStart; // Calculate starting and ending angles [0 - 2pi] $angleStart = atan2($posStart->y - $posCenter->y, $posStart->x - $posCenter->x); // while ($angleStart < 0) { // $angleStart += TWO_PI; // } $angleEnd = atan2($posEnd->y - $posCenter->y, $posEnd->x - $posCenter->x); // while ($angleEnd < 0) { // $angleEnd += TWO_PI; // } // segment length = 2 * pi * r * alpha / (2*pi) = r * alpha $segmentLength = $r * abs($angleStart - $angleEnd); $duration = $segmentLength / $feedPerSecond; $nSteps = abs($angleStart - $angleEnd) / 0.001; if ($nSteps === 0) { break; } $interval = 1_000_000 * $duration / $nSteps; $delta = $afterStep->G_TRAVERSE === 2 ? 0.001 : -0.001; // CW[2] vs CCW[3] dump([ "G{$afterStep->G_TRAVERSE}", 'from' => $posStart, 'to' => $posEnd, 'center' => $posCenter, 'r' => $r, 'a_from' => ($angleStart / pi()) . 'π', 'a_end' => ($angleEnd / pi()) . 'π', 'length' => $segmentLength, 'steps' => $nSteps, 'duration' => $duration, 'interval' => $interval, 'delta' => $delta, ]); readline(); $i = 0; for ($a = $angleStart; abs($a - $angleEnd) > 0.001; $a += $delta) { if ($a > TWO_PI) { $a -= TWO_PI; } else if ($a < -TWO_PI) { $a += TWO_PI; } $pos = new Vector2D($posCenter->x + $r * cos($a), $posCenter->y + $r * sin($a)); p($pos); print("Alpha: $a\n"); usleep($interval); $i++; } dump(['took_steps' => $i]); readline(); break; default: break; } p(new Vector2D($afterStep->X, $afterStep->Z)); } function p(Vector2D $v): void { static $previous = null; $x = (int)map($v->x, 350 * W, -350 * W, 0, W); $z = (int)map($v->y, 700 * H, -750 * H, 0, H); $previous ??= new Vector2D($x - 1, $z); if ($previous->x === $x && $previous->y === $z) { return; } $previous->x = $x; $previous->y = $z; system('clear'); print('╔' . str_repeat('═', W) . '╗' . PHP_EOL); // Top print(str_repeat("║" . str_repeat(' ', W) . "║\n", $z - 1)); print('║' . str_repeat(' ', $x - 1) . '×' . str_repeat(' ', W - $x) . "║\n"); print(str_repeat("║" . str_repeat(' ', W) . "║\n", H - $z)); print('╚' . str_repeat('═', W) . '╝' . PHP_EOL); // Bottom } function map(int $x, int $in_min, int $in_max, int $out_min, int $out_max): int { return ($x - $in_min) * ($out_max - $out_min) / ($in_max - $in_min) + $out_min; } class Vector2D { public float $x; public float $y; public function __construct(float $x, float $y) { $this->x = $x; $this->y = $y; } public function length(): float { return sqrt($this->x ** 2 + $this->y ** 2); } public function diff(self $other): self { return new self( abs($this->x - $other->x), abs($this->y - $other->y) ); } } class Arc2D { public Vector2D $start; public Vector2D $end; public Vector2D $centre; public function __construct(Vector2D $start, Vector2D $end, Vector2D $centre) { $this->start = $start; $this->end = $end; $this->centre = $centre; } public function radius(): float { return $this->start->diff($this->centre)->length(); } }