204 lines
4.9 KiB
Plaintext
204 lines
4.9 KiB
Plaintext
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#!/usr/bin/env php7.4
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<?php
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/*
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* ▓▒░
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* »«º×■·
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* ╔ ╚ ╝ ╗ ║ ═
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*/
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use Machine\CNC6600;
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require_once __DIR__ . '/../vendor/autoload.php';
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const W = 164;
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const H = 60;
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const TWO_PI = 6.28318530717958647692528676655900576;
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/** @var CNC6600 $nc */
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$nc = require __DIR__ . '/bootstrap.php';
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$nc->loadProgram(9002);
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while ($nc->PPMC->ready()) {
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$beforeStep = clone $nc->DR;
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$nc->step();
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$afterStep = clone $nc->DR;
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$afterStep->F = 10000.0;
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$feedPerSecond = ($afterStep->F / 60.0) * 100.0;
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switch ($afterStep->G_TRAVERSE) {
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case 0:
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case 1:
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$posStart = new Vector2D($beforeStep->X, $beforeStep->Z);
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$posEnd = new Vector2D($afterStep->X, $afterStep->Z);
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$toolPath = $posEnd->diff($posStart);
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$segmentLength = $toolPath->length();
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if ($segmentLength < 2) {
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break;
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}
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$duration = $segmentLength / $feedPerSecond;
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$stepSize = 100.0; // 0.1 mm
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$nSteps = $segmentLength / $stepSize;
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$interval = 1_000_000 * $duration / $nSteps;
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$xDir = $posEnd->x < $posStart->x ? -1.0 : 1.0;
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$zDir = $posEnd->y < $posStart->y ? -1.0 : 1.0;
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for ($i = 0; $i < $nSteps; $i++) {
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$fraction = $i / $nSteps;
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$x = $posStart->x + $fraction * $toolPath->x * $xDir;
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$y = $posStart->y + $fraction * $toolPath->y * $zDir;
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$vector = new Vector2D($x, $y);
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p($vector);
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usleep($interval);
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}
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break;
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case 2:
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case 3:
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// Circular interpolation
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$posCenter = new Vector2D($afterStep->I, $afterStep->K);
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$posStart = new Vector2D($beforeStep->X, $beforeStep->Z);
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$posEnd = new Vector2D($afterStep->X, $afterStep->Z);
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// Calculate radius
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$radiusStart = $posStart->diff($posCenter)->length();
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$radiusEnd = $posEnd->diff($posCenter)->length();
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if (abs($radiusStart - $radiusEnd) > 2) {
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die("ERROR PERFORMING CIRCULAR INTERPOLATION: INCONSISTENT RADIUS\n");
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}
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$r = $radiusStart;
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// Calculate starting and ending angles [0 - 2pi]
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$angleStart = atan2($posStart->y - $posCenter->y, $posStart->x - $posCenter->x);
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// while ($angleStart < 0) {
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// $angleStart += TWO_PI;
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// }
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$angleEnd = atan2($posEnd->y - $posCenter->y, $posEnd->x - $posCenter->x);
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// while ($angleEnd < 0) {
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// $angleEnd += TWO_PI;
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// }
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// segment length = 2 * pi * r * alpha / (2*pi) = r * alpha
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$segmentLength = $r * abs($angleStart - $angleEnd);
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$duration = $segmentLength / $feedPerSecond;
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$nSteps = abs($angleStart - $angleEnd) / 0.001;
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if ($nSteps === 0) {
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break;
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}
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$interval = 1_000_000 * $duration / $nSteps;
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$delta = $afterStep->G_TRAVERSE === 2 ? 0.001 : -0.001; // CW[2] vs CCW[3]
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dump([
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"G{$afterStep->G_TRAVERSE}",
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'from' => $posStart,
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'to' => $posEnd,
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'center' => $posCenter,
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'r' => $r,
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'a_from' => ($angleStart / pi()) . 'π',
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'a_end' => ($angleEnd / pi()) . 'π',
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'length' => $segmentLength,
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'steps' => $nSteps,
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'duration' => $duration,
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'interval' => $interval,
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'delta' => $delta,
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]);
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readline();
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$i = 0;
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for ($a = $angleStart; abs($a - $angleEnd) > 0.001; $a += $delta) {
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if ($a > TWO_PI) {
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$a -= TWO_PI;
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} else if ($a < -TWO_PI) {
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$a += TWO_PI;
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}
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$pos = new Vector2D($posCenter->x + $r * cos($a), $posCenter->y + $r * sin($a));
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p($pos);
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print("Alpha: $a\n");
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usleep($interval);
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$i++;
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}
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dump(['took_steps' => $i]);
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readline();
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break;
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default:
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break;
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}
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p(new Vector2D($afterStep->X, $afterStep->Z));
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}
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function p(Vector2D $v): void
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{
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static $previous = null;
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$x = (int)map($v->x, 350 * W, -350 * W, 0, W);
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$z = (int)map($v->y, 700 * H, -750 * H, 0, H);
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$previous ??= new Vector2D($x - 1, $z);
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if ($previous->x === $x && $previous->y === $z) {
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return;
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}
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$previous->x = $x;
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$previous->y = $z;
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system('clear');
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print('╔' . str_repeat('═', W) . '╗' . PHP_EOL); // Top
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print(str_repeat("║" . str_repeat(' ', W) . "║\n", $z - 1));
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print('║' . str_repeat(' ', $x - 1) . '×' . str_repeat(' ', W - $x) . "║\n");
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print(str_repeat("║" . str_repeat(' ', W) . "║\n", H - $z));
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print('╚' . str_repeat('═', W) . '╝' . PHP_EOL); // Bottom
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}
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function map(int $x, int $in_min, int $in_max, int $out_min, int $out_max): int
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{
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return ($x - $in_min) * ($out_max - $out_min) / ($in_max - $in_min) + $out_min;
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}
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class Vector2D
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{
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public float $x;
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public float $y;
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public function __construct(float $x, float $y)
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{
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$this->x = $x;
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$this->y = $y;
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}
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public function length(): float
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{
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return sqrt($this->x ** 2 + $this->y ** 2);
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}
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public function diff(self $other): self
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{
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return new self(
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abs($this->x - $other->x),
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abs($this->y - $other->y)
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);
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}
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}
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class Arc2D
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{
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public Vector2D $start;
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public Vector2D $end;
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public Vector2D $centre;
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public function __construct(Vector2D $start, Vector2D $end, Vector2D $centre)
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{
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$this->start = $start;
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$this->end = $end;
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$this->centre = $centre;
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}
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public function radius(): float
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{
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return $this->start->diff($this->centre)->length();
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}
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}
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